glClientActiveVertexStreamAti function opengl_glext

void glClientActiveVertexStreamAti(
  1. int stream
)
GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream)

Implementation

void glClientActiveVertexStreamAti(int stream) {
  final glClientActiveVertexStreamAtiAsFunction = _glClientActiveVertexStreamAti
      .cast<NativeFunction<Void Function(Uint32 stream)>>()
      .asFunction<void Function(int stream)>();
  return glClientActiveVertexStreamAtiAsFunction(stream);
}