GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
Implementation
void glClearTexImage(
int texture,
int level,
int format,
int type,
Pointer<NativeType> data,
) {
final glClearTexImageAsFunction = _glClearTexImage
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Int32 level,
Uint32 format,
Uint32 type,
Pointer<NativeType> data,
)
>
>()
.asFunction<
void Function(
int texture,
int level,
int format,
int type,
Pointer<NativeType> data,
)
>();
return glClearTexImageAsFunction(texture, level, format, type, data);
}