glClearNamedFramebufferuiv function opengl_glext
void
glClearNamedFramebufferuiv()
GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value)
Implementation
void glClearNamedFramebufferuiv(
int framebuffer,
int buffer,
int drawbuffer,
Pointer<Uint32> value,
) {
final glClearNamedFramebufferuivAsFunction = _glClearNamedFramebufferuiv
.cast<
NativeFunction<
Void Function(
Uint32 framebuffer,
Uint32 buffer,
Int32 drawbuffer,
Pointer<Uint32> value,
)
>
>()
.asFunction<
void Function(
int framebuffer,
int buffer,
int drawbuffer,
Pointer<Uint32> value,
)
>();
return glClearNamedFramebufferuivAsFunction(
framebuffer,
buffer,
drawbuffer,
value,
);
}