glClearNamedFramebufferiv function opengl_glext

void glClearNamedFramebufferiv(
  1. int framebuffer,
  2. int buffer,
  3. int drawbuffer,
  4. Pointer<Int32> value,
)
GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value)

Implementation

void glClearNamedFramebufferiv(
  int framebuffer,
  int buffer,
  int drawbuffer,
  Pointer<Int32> value,
) {
  final glClearNamedFramebufferivAsFunction = _glClearNamedFramebufferiv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 framebuffer,
            Uint32 buffer,
            Int32 drawbuffer,
            Pointer<Int32> value,
          )
        >
      >()
      .asFunction<
        void Function(
          int framebuffer,
          int buffer,
          int drawbuffer,
          Pointer<Int32> value,
        )
      >();
  return glClearNamedFramebufferivAsFunction(
    framebuffer,
    buffer,
    drawbuffer,
    value,
  );
}