glClearNamedFramebufferfi function opengl_glext
void
glClearNamedFramebufferfi()
GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
Implementation
void glClearNamedFramebufferfi(
int framebuffer,
int buffer,
int drawbuffer,
double depth,
int stencil,
) {
final glClearNamedFramebufferfiAsFunction = _glClearNamedFramebufferfi
.cast<
NativeFunction<
Void Function(
Uint32 framebuffer,
Uint32 buffer,
Int32 drawbuffer,
Float depth,
Int32 stencil,
)
>
>()
.asFunction<
void Function(
int framebuffer,
int buffer,
int drawbuffer,
double depth,
int stencil,
)
>();
return glClearNamedFramebufferfiAsFunction(
framebuffer,
buffer,
drawbuffer,
depth,
stencil,
);
}