glClearNamedBufferSubData function opengl_glext
void
glClearNamedBufferSubData(
- int buffer,
- int internalformat,
- Pointer<
NativeType> offset, - Pointer<
Uint32> size, - int format,
- int type,
- Pointer<
NativeType> data,
GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
Implementation
void glClearNamedBufferSubData(
int buffer,
int internalformat,
Pointer<NativeType> offset,
Pointer<Uint32> size,
int format,
int type,
Pointer<NativeType> data,
) {
final glClearNamedBufferSubDataAsFunction = _glClearNamedBufferSubData
.cast<
NativeFunction<
Void Function(
Uint32 buffer,
Uint32 internalformat,
Pointer<NativeType> offset,
Pointer<Uint32> size,
Uint32 format,
Uint32 type,
Pointer<NativeType> data,
)
>
>()
.asFunction<
void Function(
int buffer,
int internalformat,
Pointer<NativeType> offset,
Pointer<Uint32> size,
int format,
int type,
Pointer<NativeType> data,
)
>();
return glClearNamedBufferSubDataAsFunction(
buffer,
internalformat,
offset,
size,
format,
type,
data,
);
}