glClearBufferuiv function opengl_glext

void glClearBufferuiv(
  1. int buffer,
  2. int drawbuffer,
  3. Pointer<Uint32> value
)
GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value)

Implementation

void glClearBufferuiv(int buffer, int drawbuffer, Pointer<Uint32> value) {
  final glClearBufferuivAsFunction = _glClearBufferuiv
      .cast<
        NativeFunction<
          Void Function(Uint32 buffer, Int32 drawbuffer, Pointer<Uint32> value)
        >
      >()
      .asFunction<
        void Function(int buffer, int drawbuffer, Pointer<Uint32> value)
      >();
  return glClearBufferuivAsFunction(buffer, drawbuffer, value);
}