glClearBufferData function opengl_glext
void
glClearBufferData()
GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
Implementation
void glClearBufferData(
int target,
int internalformat,
int format,
int type,
Pointer<NativeType> data,
) {
final glClearBufferDataAsFunction = _glClearBufferData
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 internalformat,
Uint32 format,
Uint32 type,
Pointer<NativeType> data,
)
>
>()
.asFunction<
void Function(
int target,
int internalformat,
int format,
int type,
Pointer<NativeType> data,
)
>();
return glClearBufferDataAsFunction(
target,
internalformat,
format,
type,
data,
);
}