glCheckNamedFramebufferStatus function opengl_glext

int glCheckNamedFramebufferStatus(
  1. int framebuffer,
  2. int target
)
GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target)

Implementation

int glCheckNamedFramebufferStatus(int framebuffer, int target) {
  final glCheckNamedFramebufferStatusAsFunction = _glCheckNamedFramebufferStatus
      .cast<
        NativeFunction<Uint32 Function(Uint32 framebuffer, Uint32 target)>
      >()
      .asFunction<int Function(int framebuffer, int target)>();
  return glCheckNamedFramebufferStatusAsFunction(framebuffer, target);
}