int
glCheckNamedFramebufferStatus(
- int framebuffer,
- int target
)
GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target)
Implementation
int glCheckNamedFramebufferStatus(int framebuffer, int target) {
final glCheckNamedFramebufferStatusAsFunction = _glCheckNamedFramebufferStatus
.cast<
NativeFunction<Uint32 Function(Uint32 framebuffer, Uint32 target)>
>()
.asFunction<int Function(int framebuffer, int target)>();
return glCheckNamedFramebufferStatusAsFunction(framebuffer, target);
}