glCheckFramebufferStatus function opengl_glext

int glCheckFramebufferStatus(
  1. int target
)
GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target)

Implementation

int glCheckFramebufferStatus(int target) {
  final glCheckFramebufferStatusAsFunction = _glCheckFramebufferStatus
      .cast<NativeFunction<Uint32 Function(Uint32 target)>>()
      .asFunction<int Function(int target)>();
  return glCheckFramebufferStatusAsFunction(target);
}