glBufferSubData function opengl_glext
void
glBufferSubData(
- int target,
- Pointer<
NativeType> offset, - Pointer<
Uint32> size, - Pointer<
NativeType> data,
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
Implementation
void glBufferSubData(
int target,
Pointer<NativeType> offset,
Pointer<Uint32> size,
Pointer<NativeType> data,
) {
final glBufferSubDataAsFunction = _glBufferSubData
.cast<
NativeFunction<
Void Function(
Uint32 target,
Pointer<NativeType> offset,
Pointer<Uint32> size,
Pointer<NativeType> data,
)
>
>()
.asFunction<
void Function(
int target,
Pointer<NativeType> offset,
Pointer<Uint32> size,
Pointer<NativeType> data,
)
>();
return glBufferSubDataAsFunction(target, offset, size, data);
}