GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
Implementation
void glBufferStorage(
int target,
Pointer<Uint32> size,
Pointer<NativeType> data,
int flags,
) {
final glBufferStorageAsFunction = _glBufferStorage
.cast<
NativeFunction<
Void Function(
Uint32 target,
Pointer<Uint32> size,
Pointer<NativeType> data,
Uint32 flags,
)
>
>()
.asFunction<
void Function(
int target,
Pointer<Uint32> size,
Pointer<NativeType> data,
int flags,
)
>();
return glBufferStorageAsFunction(target, size, data, flags);
}