void
glBufferParameteriApple(
- int target,
- int pname,
- int param
)
GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param)
Implementation
void glBufferParameteriApple(int target, int pname, int param) {
final glBufferParameteriAppleAsFunction = _glBufferParameteriApple
.cast<
NativeFunction<Void Function(Uint32 target, Uint32 pname, Int32 param)>
>()
.asFunction<void Function(int target, int pname, int param)>();
return glBufferParameteriAppleAsFunction(target, pname, param);
}