GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage)
Implementation
void glBufferDataArb(
int target,
Pointer<NativeType> size,
Pointer<NativeType> data,
int usage,
) {
final glBufferDataArbAsFunction = _glBufferDataArb
.cast<
NativeFunction<
Void Function(
Uint32 target,
Pointer<NativeType> size,
Pointer<NativeType> data,
Uint32 usage,
)
>
>()
.asFunction<
void Function(
int target,
Pointer<NativeType> size,
Pointer<NativeType> data,
int usage,
)
>();
return glBufferDataArbAsFunction(target, size, data, usage);
}