GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage)
Implementation
void glBufferData(
int target,
Pointer<Uint32> size,
Pointer<NativeType> data,
int usage,
) {
final glBufferDataAsFunction = _glBufferData
.cast<
NativeFunction<
Void Function(
Uint32 target,
Pointer<Uint32> size,
Pointer<NativeType> data,
Uint32 usage,
)
>
>()
.asFunction<
void Function(
int target,
Pointer<Uint32> size,
Pointer<NativeType> data,
int usage,
)
>();
return glBufferDataAsFunction(target, size, data, usage);
}