glBufferAttachMemoryNv function opengl_glext

void glBufferAttachMemoryNv(
  1. int target,
  2. int memory,
  3. int offset
)
GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset)

Implementation

void glBufferAttachMemoryNv(int target, int memory, int offset) {
  final glBufferAttachMemoryNvAsFunction = _glBufferAttachMemoryNv
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint32 memory, Uint64 offset)
        >
      >()
      .asFunction<void Function(int target, int memory, int offset)>();
  return glBufferAttachMemoryNvAsFunction(target, memory, offset);
}