glBlendFunciArb function opengl_glext

void glBlendFunciArb(
  1. int buf,
  2. int src,
  3. int dst
)
GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst)

Implementation

void glBlendFunciArb(int buf, int src, int dst) {
  final glBlendFunciArbAsFunction = _glBlendFunciArb
      .cast<NativeFunction<Void Function(Uint32 buf, Uint32 src, Uint32 dst)>>()
      .asFunction<void Function(int buf, int src, int dst)>();
  return glBlendFunciArbAsFunction(buf, src, dst);
}