glBlendFunci function opengl_glext

void glBlendFunci(
  1. int buf,
  2. int src,
  3. int dst
)
GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst)

Implementation

void glBlendFunci(int buf, int src, int dst) {
  final glBlendFunciAsFunction = _glBlendFunci
      .cast<NativeFunction<Void Function(Uint32 buf, Uint32 src, Uint32 dst)>>()
      .asFunction<void Function(int buf, int src, int dst)>();
  return glBlendFunciAsFunction(buf, src, dst);
}