glBlendEquationi function opengl_glext

void glBlendEquationi(
  1. int buf,
  2. int mode
)
GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode)

Implementation

void glBlendEquationi(int buf, int mode) {
  final glBlendEquationiAsFunction = _glBlendEquationi
      .cast<NativeFunction<Void Function(Uint32 buf, Uint32 mode)>>()
      .asFunction<void Function(int buf, int mode)>();
  return glBlendEquationiAsFunction(buf, mode);
}