glBlendEquationSeparateiArb function opengl_glext

void glBlendEquationSeparateiArb(
  1. int buf,
  2. int modeRgb,
  3. int modeAlpha
)
GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

Implementation

void glBlendEquationSeparateiArb(int buf, int modeRgb, int modeAlpha) {
  final glBlendEquationSeparateiArbAsFunction = _glBlendEquationSeparateiArb
      .cast<
        NativeFunction<
          Void Function(Uint32 buf, Uint32 modeRgb, Uint32 modeAlpha)
        >
      >()
      .asFunction<void Function(int buf, int modeRgb, int modeAlpha)>();
  return glBlendEquationSeparateiArbAsFunction(buf, modeRgb, modeAlpha);
}