glBindVideoCaptureStreamTextureNv function opengl_glext
void
glBindVideoCaptureStreamTextureNv()
GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)
Implementation
void glBindVideoCaptureStreamTextureNv(
int videoCaptureSlot,
int stream,
int frameRegion,
int target,
int texture,
) {
final glBindVideoCaptureStreamTextureNvAsFunction =
_glBindVideoCaptureStreamTextureNv
.cast<
NativeFunction<
Void Function(
Uint32 videoCaptureSlot,
Uint32 stream,
Uint32 frameRegion,
Uint32 target,
Uint32 texture,
)
>
>()
.asFunction<
void Function(
int videoCaptureSlot,
int stream,
int frameRegion,
int target,
int texture,
)
>();
return glBindVideoCaptureStreamTextureNvAsFunction(
videoCaptureSlot,
stream,
frameRegion,
target,
texture,
);
}