glBindVideoCaptureStreamTextureNv function opengl_glext

void glBindVideoCaptureStreamTextureNv(
  1. int videoCaptureSlot,
  2. int stream,
  3. int frameRegion,
  4. int target,
  5. int texture,
)
GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)

Implementation

void glBindVideoCaptureStreamTextureNv(
  int videoCaptureSlot,
  int stream,
  int frameRegion,
  int target,
  int texture,
) {
  final glBindVideoCaptureStreamTextureNvAsFunction =
      _glBindVideoCaptureStreamTextureNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 videoCaptureSlot,
                Uint32 stream,
                Uint32 frameRegion,
                Uint32 target,
                Uint32 texture,
              )
            >
          >()
          .asFunction<
            void Function(
              int videoCaptureSlot,
              int stream,
              int frameRegion,
              int target,
              int texture,
            )
          >();
  return glBindVideoCaptureStreamTextureNvAsFunction(
    videoCaptureSlot,
    stream,
    frameRegion,
    target,
    texture,
  );
}