glBindVertexArrayApple function opengl_glext

void glBindVertexArrayApple(
  1. int array
)
GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array)

Implementation

void glBindVertexArrayApple(int array) {
  final glBindVertexArrayAppleAsFunction = _glBindVertexArrayApple
      .cast<NativeFunction<Void Function(Uint32 array)>>()
      .asFunction<void Function(int array)>();
  return glBindVertexArrayAppleAsFunction(array);
}