glBindVertexArray function opengl_glext

void glBindVertexArray(
  1. int array
)
GLAPI void APIENTRY glBindVertexArray (GLuint array)

Implementation

void glBindVertexArray(int array) {
  final glBindVertexArrayAsFunction = _glBindVertexArray
      .cast<NativeFunction<Void Function(Uint32 array)>>()
      .asFunction<void Function(int array)>();
  return glBindVertexArrayAsFunction(array);
}