glBindTextureUnit function opengl_glext
GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture)
Implementation
void glBindTextureUnit(int unit, int texture) {
final glBindTextureUnitAsFunction = _glBindTextureUnit
.cast<NativeFunction<Void Function(Uint32 unit, Uint32 texture)>>()
.asFunction<void Function(int unit, int texture)>();
return glBindTextureUnitAsFunction(unit, texture);
}