glBindTextureExt function opengl_glext

void glBindTextureExt(
  1. int target,
  2. int texture
)
GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture)

Implementation

void glBindTextureExt(int target, int texture) {
  final glBindTextureExtAsFunction = _glBindTextureExt
      .cast<NativeFunction<Void Function(Uint32 target, Uint32 texture)>>()
      .asFunction<void Function(int target, int texture)>();
  return glBindTextureExtAsFunction(target, texture);
}