glBindSamplers function opengl_glext

void glBindSamplers(
  1. int first,
  2. int count,
  3. Pointer<Uint32> samplers
)
GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers)

Implementation

void glBindSamplers(int first, int count, Pointer<Uint32> samplers) {
  final glBindSamplersAsFunction = _glBindSamplers
      .cast<
        NativeFunction<
          Void Function(Uint32 first, Uint32 count, Pointer<Uint32> samplers)
        >
      >()
      .asFunction<
        void Function(int first, int count, Pointer<Uint32> samplers)
      >();
  return glBindSamplersAsFunction(first, count, samplers);
}