glBindSampler function opengl_glext

void glBindSampler(
  1. int unit,
  2. int sampler
)
GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler)

Implementation

void glBindSampler(int unit, int sampler) {
  final glBindSamplerAsFunction = _glBindSampler
      .cast<NativeFunction<Void Function(Uint32 unit, Uint32 sampler)>>()
      .asFunction<void Function(int unit, int sampler)>();
  return glBindSamplerAsFunction(unit, sampler);
}