glBindProgramPipeline function opengl_glext
GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline)
Implementation
void glBindProgramPipeline(int pipeline) {
final glBindProgramPipelineAsFunction = _glBindProgramPipeline
.cast<NativeFunction<Void Function(Uint32 pipeline)>>()
.asFunction<void Function(int pipeline)>();
return glBindProgramPipelineAsFunction(pipeline);
}