glBindProgramNv function opengl_glext

void glBindProgramNv(
  1. int target,
  2. int id
)
GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id)

Implementation

void glBindProgramNv(int target, int id) {
  final glBindProgramNvAsFunction = _glBindProgramNv
      .cast<NativeFunction<Void Function(Uint32 target, Uint32 id)>>()
      .asFunction<void Function(int target, int id)>();
  return glBindProgramNvAsFunction(target, id);
}