glBindFramebuffer function opengl_glext

void glBindFramebuffer(
  1. int target,
  2. int framebuffer
)
GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer)

Implementation

void glBindFramebuffer(int target, int framebuffer) {
  final glBindFramebufferAsFunction = _glBindFramebuffer
      .cast<NativeFunction<Void Function(Uint32 target, Uint32 framebuffer)>>()
      .asFunction<void Function(int target, int framebuffer)>();
  return glBindFramebufferAsFunction(target, framebuffer);
}