glBindFragmentShaderAti function opengl_glext
GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id)
Implementation
void glBindFragmentShaderAti(int id) {
final glBindFragmentShaderAtiAsFunction = _glBindFragmentShaderAti
.cast<NativeFunction<Void Function(Uint32 id)>>()
.asFunction<void Function(int id)>();
return glBindFragmentShaderAtiAsFunction(id);
}