void
glBindFragDataLocationIndexed(
- int program,
- int colorNumber,
- int index,
- String name,
)
GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
Implementation
void glBindFragDataLocationIndexed(
int program,
int colorNumber,
int index,
String name,
) {
final glBindFragDataLocationIndexedAsFunction = _glBindFragDataLocationIndexed
.cast<
NativeFunction<
Void Function(
Uint32 program,
Uint32 colorNumber,
Uint32 index,
Pointer<Utf8> name,
)
>
>()
.asFunction<
void Function(
int program,
int colorNumber,
int index,
Pointer<Utf8> name,
)
>();
final namePointer = name.toNativeUtf8();
final result = glBindFragDataLocationIndexedAsFunction(
program,
colorNumber,
index,
namePointer,
);
calloc.free(namePointer);
return result;
}