void
glBindFragDataLocation(
- int program,
- int color,
- String name
)
GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name)
Implementation
void glBindFragDataLocation(int program, int color, String name) {
final glBindFragDataLocationAsFunction = _glBindFragDataLocation
.cast<
NativeFunction<
Void Function(Uint32 program, Uint32 color, Pointer<Utf8> name)
>
>()
.asFunction<void Function(int program, int color, Pointer<Utf8> name)>();
final namePointer = name.toNativeUtf8();
final result = glBindFragDataLocationAsFunction(program, color, namePointer);
calloc.free(namePointer);
return result;
}