glBindBufferArb function opengl_glext
GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer)
Implementation
void glBindBufferArb(int target, int buffer) {
final glBindBufferArbAsFunction = _glBindBufferArb
.cast<NativeFunction<Void Function(Uint32 target, Uint32 buffer)>>()
.asFunction<void Function(int target, int buffer)>();
return glBindBufferArbAsFunction(target, buffer);
}