glBindBuffer function opengl_glext
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer)
Implementation
void glBindBuffer(int target, int buffer) {
final glBindBufferAsFunction = _glBindBuffer
.cast<NativeFunction<Void Function(Uint32 target, Uint32 buffer)>>()
.asFunction<void Function(int target, int buffer)>();
return glBindBufferAsFunction(target, buffer);
}