glBindAttribLocationArb function opengl_glext

void glBindAttribLocationArb(
  1. Pointer<NativeType> programObj,
  2. int index,
  3. String name
)
GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name)

Implementation

void glBindAttribLocationArb(
  Pointer<NativeType> programObj,
  int index,
  String name,
) {
  final glBindAttribLocationArbAsFunction = _glBindAttribLocationArb
      .cast<
        NativeFunction<
          Void Function(
            Pointer<NativeType> programObj,
            Uint32 index,
            Pointer<Utf8> name,
          )
        >
      >()
      .asFunction<
        void Function(
          Pointer<NativeType> programObj,
          int index,
          Pointer<Utf8> name,
        )
      >();
  final namePointer = name.toNativeUtf8();
  final result = glBindAttribLocationArbAsFunction(
    programObj,
    index,
    namePointer,
  );
  calloc.free(namePointer);
  return result;
}