glBindAttribLocation function opengl_glext

void glBindAttribLocation(
  1. int program,
  2. int index,
  3. String name
)
GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name)

Implementation

void glBindAttribLocation(int program, int index, String name) {
  final glBindAttribLocationAsFunction = _glBindAttribLocation
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Uint32 index, Pointer<Utf8> name)
        >
      >()
      .asFunction<void Function(int program, int index, Pointer<Utf8> name)>();
  final namePointer = name.toNativeUtf8();
  final result = glBindAttribLocationAsFunction(program, index, namePointer);
  calloc.free(namePointer);
  return result;
}