glBeginConditionalRenderNv function opengl_glext

void glBeginConditionalRenderNv(
  1. int id,
  2. int mode
)
GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode)

Implementation

void glBeginConditionalRenderNv(int id, int mode) {
  final glBeginConditionalRenderNvAsFunction = _glBeginConditionalRenderNv
      .cast<NativeFunction<Void Function(Uint32 id, Uint32 mode)>>()
      .asFunction<void Function(int id, int mode)>();
  return glBeginConditionalRenderNvAsFunction(id, mode);
}