glBeginConditionalRender function opengl_glext
GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode)
Implementation
void glBeginConditionalRender(int id, int mode) {
final glBeginConditionalRenderAsFunction = _glBeginConditionalRender
.cast<NativeFunction<Void Function(Uint32 id, Uint32 mode)>>()
.asFunction<void Function(int id, int mode)>();
return glBeginConditionalRenderAsFunction(id, mode);
}