sdlSetWindowMinimumSize function

bool sdlSetWindowMinimumSize(
  1. Pointer<SdlWindow> window,
  2. int minW,
  3. int minH
)

Set the minimum size of a window's client area.

\param window the window to change. \param min_w the minimum width of the window, or 0 for no limit. \param min_h the minimum height of the window, or 0 for no limit. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_GetWindowMinimumSize \sa SDL_SetWindowMaximumSize

extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowMinimumSize(SDL_Window *window, int min_w, int min_h)

Implementation

bool sdlSetWindowMinimumSize(Pointer<SdlWindow> window, int minW, int minH) {
  final sdlSetWindowMinimumSizeLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlWindow> window, Int32 minW, Int32 minH),
      int Function(Pointer<SdlWindow> window, int minW,
          int minH)>('SDL_SetWindowMinimumSize');
  return sdlSetWindowMinimumSizeLookupFunction(window, minW, minH) == 1;
}