sdlGetWindowMouseRect function

Pointer<SdlRect> sdlGetWindowMouseRect(
  1. Pointer<SdlWindow> window
)

Get the mouse confinement rectangle of a window.

\param window the window to query. \returns a pointer to the mouse confinement rectangle of a window, or NULL if there isn't one.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_SetWindowMouseRect \sa SDL_GetWindowMouseGrab \sa SDL_SetWindowMouseGrab

extern SDL_DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window *window)

Implementation

Pointer<SdlRect> sdlGetWindowMouseRect(Pointer<SdlWindow> window) {
  final sdlGetWindowMouseRectLookupFunction = libSdl3.lookupFunction<
      Pointer<SdlRect> Function(Pointer<SdlWindow> window),
      Pointer<SdlRect> Function(
          Pointer<SdlWindow> window)>('SDL_GetWindowMouseRect');
  return sdlGetWindowMouseRectLookupFunction(window);
}