sdlGetWindowMinimumSize function
Get the minimum size of a window's client area.
\param window the window to query. \param w a pointer filled in with the minimum width of the window, may be NULL. \param h a pointer filled in with the minimum height of the window, may be NULL. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.1.3.
\sa SDL_GetWindowMaximumSize \sa SDL_SetWindowMinimumSize
extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowMinimumSize(SDL_Window *window, int *w, int *h)
Implementation
bool sdlGetWindowMinimumSize(
Pointer<SdlWindow> window, Pointer<Int32> w, Pointer<Int32> h) {
final sdlGetWindowMinimumSizeLookupFunction = libSdl3.lookupFunction<
Uint8 Function(
Pointer<SdlWindow> window, Pointer<Int32> w, Pointer<Int32> h),
int Function(Pointer<SdlWindow> window, Pointer<Int32> w,
Pointer<Int32> h)>('SDL_GetWindowMinimumSize');
return sdlGetWindowMinimumSizeLookupFunction(window, w, h) == 1;
}