sdlGetWindowAspectRatio function
Get the size of a window's client area.
\param window the window to query the width and height from. \param min_aspect a pointer filled in with the minimum aspect ratio of the window, may be NULL. \param max_aspect a pointer filled in with the maximum aspect ratio of the window, may be NULL. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.1.3.
\sa SDL_SetWindowAspectRatio
extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowAspectRatio(SDL_Window *window, float *min_aspect, float *max_aspect)
Implementation
bool sdlGetWindowAspectRatio(Pointer<SdlWindow> window,
Pointer<Float> minAspect, Pointer<Float> maxAspect) {
final sdlGetWindowAspectRatioLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlWindow> window, Pointer<Float> minAspect,
Pointer<Float> maxAspect),
int Function(Pointer<SdlWindow> window, Pointer<Float> minAspect,
Pointer<Float> maxAspect)>('SDL_GetWindowAspectRatio');
return sdlGetWindowAspectRatioLookupFunction(window, minAspect, maxAspect) ==
1;
}