sdlGetDisplayForWindow function

int sdlGetDisplayForWindow(
  1. Pointer<SdlWindow> window
)

Get the display associated with a window.

\param window the window to query. \returns the instance ID of the display containing the center of the window on success or 0 on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_GetDisplayBounds \sa SDL_GetDisplays

extern SDL_DECLSPEC SDL_DisplayID SDLCALL SDL_GetDisplayForWindow(SDL_Window *window)

Implementation

int sdlGetDisplayForWindow(Pointer<SdlWindow> window) {
  final sdlGetDisplayForWindowLookupFunction = libSdl3.lookupFunction<
      Uint32 Function(Pointer<SdlWindow> window),
      int Function(Pointer<SdlWindow> window)>('SDL_GetDisplayForWindow');
  return sdlGetDisplayForWindowLookupFunction(window);
}