sdlFlashWindow function
Request a window to demand attention from the user.
\param window the window to be flashed. \param operation the operation to perform. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.1.3.
extern SDL_DECLSPEC bool SDLCALL SDL_FlashWindow(SDL_Window *window, SDL_FlashOperation operation)
Implementation
bool sdlFlashWindow(Pointer<SdlWindow> window, int operation) {
final sdlFlashWindowLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlWindow> window, Int32 operation),
int Function(
Pointer<SdlWindow> window, int operation)>('SDL_FlashWindow');
return sdlFlashWindowLookupFunction(window, operation) == 1;
}