sdlGetWindowRelativeMouseMode function

bool sdlGetWindowRelativeMouseMode(
  1. Pointer<SdlWindow> window
)

Query whether relative mouse mode is enabled for a window.

\param window the window to query. \returns true if relative mode is enabled for a window or false otherwise.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_SetWindowRelativeMouseMode

extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowRelativeMouseMode(SDL_Window *window)

Implementation

bool sdlGetWindowRelativeMouseMode(Pointer<SdlWindow> window) {
  final sdlGetWindowRelativeMouseModeLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlWindow> window),
      int Function(
          Pointer<SdlWindow> window)>('SDL_GetWindowRelativeMouseMode');
  return sdlGetWindowRelativeMouseModeLookupFunction(window) == 1;
}