sdlUpdateJoysticks function
void
sdlUpdateJoysticks()
Update the current state of the open joysticks.
This is called automatically by the event loop if any joystick events are enabled.
\since This function is available since SDL 3.1.3.
extern SDL_DECLSPEC void SDLCALL SDL_UpdateJoysticks(void)
Implementation
void sdlUpdateJoysticks() {
final sdlUpdateJoysticksLookupFunction = libSdl3
.lookupFunction<Void Function(), void Function()>('SDL_UpdateJoysticks');
return sdlUpdateJoysticksLookupFunction();
}