sdlUnlockJoysticks function

void sdlUnlockJoysticks(
  1. Pointer<NativeType> arg0
)

Unlocking for atomic access to the joystick API.

\since This function is available since SDL 3.1.3.

extern SDL_DECLSPEC void SDLCALL SDL_UnlockJoysticks(void) SDL_RELEASE(SDL_joystick_lock)

Implementation

void sdlUnlockJoysticks(Pointer<NativeType> arg0) {
  final sdlUnlockJoysticksLookupFunction = libSdl3.lookupFunction<
      Void Function(Pointer<NativeType> arg0),
      void Function(Pointer<NativeType> arg0)>('SDL_UnlockJoysticks');
  return sdlUnlockJoysticksLookupFunction(arg0);
}