sdlSendJoystickVirtualSensorData function

bool sdlSendJoystickVirtualSensorData(
  1. Pointer<SdlJoystick> joystick,
  2. int type,
  3. int sensorTimestamp,
  4. Pointer<Float> data,
  5. int numValues,
)

Send a sensor update for an opened virtual joystick.

Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

\param joystick the virtual joystick on which to set state. \param type the type of the sensor on the virtual joystick to update. \param sensor_timestamp a 64-bit timestamp in nanoseconds associated with the sensor reading. \param data the data associated with the sensor reading. \param num_values the number of values pointed to by data. \returns true on success or false on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.1.3.

extern SDL_DECLSPEC bool SDLCALL SDL_SendJoystickVirtualSensorData(SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values)

Implementation

bool sdlSendJoystickVirtualSensorData(Pointer<SdlJoystick> joystick, int type,
    int sensorTimestamp, Pointer<Float> data, int numValues) {
  final sdlSendJoystickVirtualSensorDataLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlJoystick> joystick, Int32 type,
          Uint64 sensorTimestamp, Pointer<Float> data, Int32 numValues),
      int Function(
          Pointer<SdlJoystick> joystick,
          int type,
          int sensorTimestamp,
          Pointer<Float> data,
          int numValues)>('SDL_SendJoystickVirtualSensorData');
  return sdlSendJoystickVirtualSensorDataLookupFunction(
          joystick, type, sensorTimestamp, data, numValues) ==
      1;
}