sdlGetJoystickVendorForId function
Get the USB vendor ID of a joystick, if available.
This can be called before any joysticks are opened. If the vendor ID isn't available this function returns 0.
\param instance_id the joystick instance ID. \returns the USB vendor ID of the selected joystick. If called with an invalid instance_id, this function returns 0.
\since This function is available since SDL 3.1.3.
\sa SDL_GetJoystickVendor \sa SDL_GetJoysticks
extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendorForID(SDL_JoystickID instance_id)
Implementation
int sdlGetJoystickVendorForId(int instanceId) {
final sdlGetJoystickVendorForIdLookupFunction = libSdl3.lookupFunction<
Uint16 Function(Uint32 instanceId),
int Function(int instanceId)>('SDL_GetJoystickVendorForID');
return sdlGetJoystickVendorForIdLookupFunction(instanceId);
}